https://turbowarp.org/725755512
If it lags, turn on the zoom setting in the pause menu.
Close the editor to enable collisions and enter houses.
Post your save codes here:
https://scratch.mit.edu/discuss/topic/672423
Global Key Commands:
- "0" to toggle editor.
- "E" to pick tile.
- "P" to pause.
- Arrow keys or WASD to move.
- "Z" or "/" to dash.
- "X" to attack.
World Key Commands:
- Hold "space" and move mouse to change tile or double click and drag.
- 1-3 to change working layer.
- "Q" to turn on auto layer mode.
- "L" to create a scene link.
- "R" to write text to a tile.
Tile Palette Key Commands:
- Hold "Z" while scrolling to scroll horizontal.
- "L" edit the default layers for auto layering.
- "X" set the tile's default layer to no-layer (blank).
- "B" make the tile a bridge tile.
- "K" to edit tile colliders.
- Click or drag to add collider pins.
- Hold the "X" key and drag to erase collider pins.
- Hold the "Z" key and drag to add subtractive pins.
- Hold the "C" key and drag to add elevation pins.
How to Add a new House:
- Create a new indoors scene.
- Create the inside of the house.
- Click the link button.
- Enter "1" into the text field.
- Go to your outside door.
- Click "Set Player Position"
- Place the link tiles around the inside entrance.
- Go to the outdoor scene.
- Click the link button.
- Go to the inside entrance.
- Click "Set Player Position"
- Place the link tiles on the door.
Turkish Translation:
https://scratch.mit.edu/projects/1022934259/ I actually didn’t follow griffpatch's tutorial to make this! I started coding before his tutorials came out.
All my projects are dedicated to Jesus Christ. Praise be to him!
Release Notes:
v1.3 - May 10, 2024:
Added:
- Scene edge linking.
- Shows current text when writing tile messages.
Updated:
- Project Ctrl
- Touch Detect -> Input Device
- Animator
- Virtual Ctrl -> Touch Controller
v1.2 - Oct 31, 2023:
- Fixed clearing world while indoors.
Updated:
- Project Ctrl to v3.4.
- UI Animator to v1.3.
v1.1 - Aug 4, 2023:
- Save code now saves the starting scene.
- Changed cover background to purple.
v1.0 - Jun 8, 2023:
- Updated project ctrl.
Fixed:
- Using scene links that were created with a different tile size.
- Scene link removal.
v0.9 - Apr 29, 2023:
Added:
- Scene Renaming.
- Tile picker button for touchscreen.
Fixed:
- Reading escaping chars in save code. e.g. "\"
- Selector position when on right edge of tile palette.
- Single tile placing with unlocked paint brush on touchscreen.
v0.8 - Apr 19, 2023:
Added:
- Layer button.
- Double tap and drag now will clone paint or tile paint, depending on your default setting.
- Unlock/lock brush tile button.
- Items in pause menu can now be selected by using the arrow keys.
- Player is now transparent in editor mode.
- Scene links.
Other:
- Changed key "L" to create a scene link instead of zooming.
v0.7.3 - Mar 26, 2023:
Added:
- Save Codes
- "Clear World" option in the pause menu.
- "Touch Mode" option in the pause menu to override the touchscreen detector.
Other:
- Disabled the multi-touch for the controller in editor mode.
- Made placing tiles and collider data more efficient.
- Changed dictionary format to"key~value|"
v0.7.2 - Mar 12, 2023:
Fixed:
- Tile palette layout.
- Tile palette expanding to far when zoomed.
- Placing tiles under bridges.
Added:
- Made the world physics map update when you edit the physics data.
- Arrow key support in tile palette
- The ability to scroll the tile palette by dragging it around
- "Multi-touch" to the mobile controls
Updated:
- Touchscreen Detector to v1.1
- "UI Transitions" to "UI Animator v1.1"
- The joystick and attack button are now moved to the virtual controller.
Other:
- Player will finish swinging the sword after attack button/key is released.
- Moved pause button down on mobile devices so browser menu won't pop up.
- Separated the tile palette logic from the tile palette drawing.
- Changed dictionary format to "|key=value"
- Minor bug fixes.
- Various changes.
v0.7 - Oct 29, 2022:
Fixed:
- Player speed and animation when zooming
- Player jumping through walls when lagging on slow devices
Other:
- Added the ability to go under bridges
- Updated touchscreen detector
- Various changes
v0.6 - Oct 6, 2022:
Added:
- Anti-collider pins
- Zoom option to reduce lag
- Dynamic tile palette width
- Ghost effect to 3rd layer in editor
- Joystick and attack button
Updated:
- Cover scripts
- "Transitions" API
Other:
- Fixed player costume when colliding
- Performance improvements
- Various changes
v0.5 - Sep 25, 2022:
Added:
- Pause button
- Pause menu
- Tile physics
Other:
- Moved tile palette to the left
v0.4 - Sep 3, 2022:
- Added layers
- Fixed wrong costume selection when using space
- Various changes
v0.3 - Sep 1, 2022:
- Added tile palette
- Various changes
v0.2 - Aug 28, 2022:
- Made tiles stamp instead of clone
- Increased player speed
- Various changes
Keywords:
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