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Notes and Credits

★★★ FREQUENTLY ASKED QUESTIONS ★★★ Q1: What are the Question marks???? Those are unloaded costumes. Reload the game to fix it or use Turbowarp with this link: https://turbowarp.org/720049447 Q2: The game is too slow! Play the game in Turbowarp with this link: https://turbowarp.org/720049447 Q3: Why does the boss couldn't work??? You can only put 1 boss in 1 room only. Putting multiple amount of them will break the game a bit. Q4: 3000 loves! That's not a question but, thanks! Q5: I want to see the old textures. Where can I find them? It's right here in @vdstepan 's project: https://scratch.mit.edu/projects/1128130785/ (thanks!) ★★★ OTHERS ★★★ Custom Level Forums: https://scratch.mit.edu/discuss/topic/627295/ Turbowarp Link To remove those question marks: https://turbowarp.org/720049447 Funfact: All levels are possible All the sprites and codes are allowed to be used in other projects ★★★ STORY ★★★ Meanwhile, Micro Manager is fighting Appel, Chaos Lord, destroys planet Appelmoeshapje using his modded mobs and spreads the modded tiles everywhere. Appel has defeated Micro Manager and noticed he isn’t done yet. - Help Appel to navigate through each level, avoiding danger, collecting as many golden apples as you can before finally facing Chaos Lord and restoring peace to the world. ★★★ CONTROLS ★★★ • Arrow Keys or WASD to run, jump & crouch • Wall Jump - by touching a wall and pressing 'up' • Jump Higher - by holding up for longer • Stick to the ceiling - by holding up - But be careful, you can't move sideways when 'stuck' to a surface • Side Jump - click the opposite arrow key, and then jump + the original side of the wall • Fall Jump - Drop down a ledge without jumping and lean on a wall, click the opposite arrow key and then jump. • Litejump - Do a micro-jump, crouch after you jump over a semi-tile, hold right and release jump. • Crouch by holding down (you can crouch on the floor, but also the walls and ceiling!) • Q + R - to quickly restart the level • Complete a level, then click 'replay' and then pause for an option to save your replay (load them back in the Play / Load option) ★★★ UPDATES ★★★ 17th August 2022 - v1.0 - Initial Release 24th August 2022 - v1.1 - Added New Enemies And Crushers(click 4 in the editor) 26th August 2022 - v1.2 - New Lock And Keys 28th August 2022 - v1.2.1 - Level 7 29th September 2022 - v1.2.5 - More Tiles(w/ Teleporter!) (I Forgot) - v1.3 - Very Big Update 19th June 2023 - v1.4 - New level 1 and Some mobs 17th July 2023 - v1.4.1 - New level 2 - 5 and more tiles 28th August 2023 - v1.5 - Snow update! New level 6-9 and many tiles 1st September 2023 - v1.5.1 - I make more mobs 16th October 2023 - v1.6 - IT WORKS!! v1.6 maybe is the final update. Because, the project's project.json is 4.5 MB after i lower it by deleting a few unused blocks. 10th March 2024 - v1.6.1 - Added a Laser block. Basically a timing practice. 14th March 2024 - v1.7 - New Boss: The Angel. It's a bullet he1l based Boss that flies in a circular pattern. 16th December 2024 - v1.8 - A HUGE UPDATE - Retextured custom Mobs, New Mobs and New Commands 1st April 2025 - v1.7 + 1 - Super Scary Update. So scary!!!! 7th April 2025 - v1.8.1 - New Commands and Button change(use '/' to separate commands) ★★★ CREDITS ★★★ Appel Character - Thanks to @legobouwer9 Music - www.youtube.com/channel/UCsLlqLIE-TqDq3lh5kU2PeA SFX - https://freesound.org/ Appel Original Game - Thanks to @griffpatch

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