Scratch: ~300 entities before tps loss
Turbowarp: ~2000 entities before tps loss
(tested with stationary entities)
Running in turbowarp is highly recommended
https://turbowarp.org/713443959
Featured Images:
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#o (face)
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#o (slime)
Please let me know of any problems
Use arrow keys to look around when running your sim
Entity Creator Notes:
- If you set the spawning to "speed", the number is how many game ticks before spawning each one.
- The random spawning area is 2000*2000
- The set location spawning area is practically unlimited
- Don't set any of the values to decimals or it might glitch your simulation
- Don't use any spaces in your save and entity names as it might glitch your simulation
- The player entity is optional. Leave the idle image to "choose image" to prevent the player rendering. (this also works if you set it to "choose image")