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Scratch: ~300 entities before tps loss Turbowarp: ~2000 entities before tps loss (tested with stationary entities) Running in turbowarp is highly recommended https://turbowarp.org/713443959 Featured Images: oooooo########oo##oooooo#oooo#o####o (face) oo##ooo#oo#o#oooo###oo###oooo#o####o (slime) Please let me know of any problems Use arrow keys to look around when running your sim Entity Creator Notes: - If you set the spawning to "speed", the number is how many game ticks before spawning each one. - The random spawning area is 2000*2000 - The set location spawning area is practically unlimited - Don't set any of the values to decimals or it might glitch your simulation - Don't use any spaces in your save and entity names as it might glitch your simulation - The player entity is optional. Leave the idle image to "choose image" to prevent the player rendering. (this also works if you set it to "choose image")

TurboWarp is a Scratch mod that compiles projects to JavaScript to make them run really fast. Try it out by inputting a project ID or URL above or choosing a featured project below.