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⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠ PLEASE VIEW ON TURBOWARP USING THIS LINK: https://turbowarp.org/607719604 (copy+paste into your browser's URL bar) ⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠ Controls: -WASD to move in the editor -Q/E to rotate parts while dragging -ENTER to toggle the editor -hold SHIFT to multi-select parts -hold SPACE to duplicate parts -press the \ key to spawn an asteroid at your mouse (temporary) Update log (listed newest to oldest): Apr. 19, 2022: Added propper inertia calculations to ships Added: -Correct moment of inertia calculations. Apr. 15, 2022: Added multi-ship functionality Added: -Press \ to spawn an asteroid at your mouse -Capability of drawing more than 1 ship at a time Apr. 14, 2022: Improved the physics of thrusters Added: -Improved thruster Physics (thrusters can now rotate ships) -Asteroid Chunk Part Apr. 12, 2022: Added functionality to shields Added: -Functional Shields -Changed the brightness of decals -Tweaked the appearance of the power bar (2) Apr. 11, 2022: Added energy consumption to parts Added: -Parts such as thrusters and gyroscopes consume energy -Generators make energy -Batteries store energy (1) Apr. 11, 2022: Added a part options bar that appears when a part is selected Added: -Changed Button for Editor/Flight switch to Enter -Reworked how key detection is done -Added options for decals and keybinding for the thrusters and gyroscopes Apr. 10, 2022: Re-did everything to get flying to work (mostly) Added: -Battery Part -Generator Part -Circle Shield Part -Cone Shield Part -Multi-Part Select by holding SHIFT. -Part Duplication by holding SPACE. -Press = key to switch between flight and editor mode. Dec. 29, 2021: Re-added more stuff. Added: -Corner Hull Part -Part Duplication -Part Rotation Dec. 28, 2021: Fixed issue where you couldn't drag parts after you placed them. Added: -Fixed issue stated above Dec. 25, 2021: Reworked everything, but you can't move / remove parts from your ship. Added: -New rendering system -Ship center of mass indicator -Ship based architecture, as opposed to part based -Changed the aspect ratio on Turbowarp -Changed how parts are displayed in the part list Nov. 27, 2021: Small tweaks Added: -Thumbnail -Improved part dragging and rotation -Selection outline Nov. 26, 2021: First early alpha released Added: -Small, Medium, and Large Thrusters -Bridge -Hull -Part dragging, duplication, and rotation -Movable and zoomable camera with padding -15x15 build grid -Decal, power, and damage features for ship parts (Not accessible in-game) -Hideable sidebar

Notes and Credits

⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠ PLEASE VIEW ON TURBOWARP USING THIS LINK: https://turbowarp.org/607719604 (copy+paste into your browser's URL bar) ⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠⚠ ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ IMPORTANT NOTICE: I will not finish this game on Scratch. It will be made using a more powerful game engine, and I will provide the information to play it when it's ready. Scratch is too limiting for this kind of project. The release date is unknown as of yet. When I have a release date, it will be put here. The following may be inaccurate as it was written before I decided to switch: This is a VERY early version of a game I'm working on. The general road map is as follows: -You build and fly spaceships. -The ships you build will be used to complete different missions that will give you money, reputation, and unlock new parts. -You will be able to explore a variety if planetary systems, complete special story related missions, and uncover an intergalactic conspiracy. When this game is ready for a full release, I will share it on my main account, @CODER-J. Your feedback would be very much appreciated! A more detailed list of likely features is as follows: -At least 2-3 hours of gameplay. -A saving system. -A ship editor with cut, copy, paste, and selection tools. -An infinite build area (probably) -A (top secret) story. -Many different factions, parts, and part varieties. -Multiple hand made star systems. -A variety of different types of missions such as: -Mining -Combat -Exploration -Research -Rescue -Sabotage -Probably more -Power system with generators and batteries Things up for debate are: -Customizable weapons, drills, and thrusters. -Weather going between star systems should be done with a device on your ship or at special stations. (Please note that all of this is still to be determined)

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