PM 6:06 is a 3D maze game with mild horror elements, where you will try to find the exit of an endless maze...
...If it even has one
look around - left and right arrow or mouse
move - up and down arrow or WASD
jump - space
toggle HUD - J
hide HUD - H
map - M (even if theres a map, its not recommended to use it)
if the game is laggy raise the RES, it will look worse, but it will go faster
-This game is not made to be played in your mom's work computer, this project takes a long time to load and could freeze low end pcs-
Music of the game is out, check it!
https://scratch.mit.edu/projects/933189209/
UPDATE 1.24
-Replicator's clone now ACTUALLY has random speed
-Replicator's clone will now get destroyed when you change sublevels (it will dissapear)
-Replicator's clone now actually instakills instead of tickling you
-Some other changes to Replicator
-A VERY small visual bug fix in the menu
-Changed ??? HM lap 2 song cuz i felt like it (also has a small chance of playing in ??? normal mode)
·working on Replicator's third and final attack
-Coming soon (hopefully)-
-Adding wall texture to MOST sublevels
-New extra idea: Inverted
-Adding buttons to more sublevels
-Negative sublevels
-A lap -1 (i doubt i actually do this)
3 Brand New Buttons : Orange, green and blue buttons! All of them will have a different gimmick (and no i didnt steal them from 6:06 pm (i did))
-i MAY make a """"bossfight"""" for sublevel 30??????
-A shop in Lower Vestibule
a recreation of PM 6:06 using
@griffpatch's raycaster
expect some bugs
this project is in BETA
Sorry about a part of the code being in a different language
turbowarp is recommended
CREDITS:
-
@griffpatch for the 3D game engine
-Smiling_winner for the original PM 6:06
-Actuallyafish for THE CHASE music
-You for playing this