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Instructions

How to play: P1: Arrow Keys to Move F to Run Z to Attack X to use A Special Attack P2: WASD to Move E to Run P to Attack O to use A Special Attack Each Fighter Has a Total of 17 Attacks Play here if you want faster loading times: turbowarp.org/projects/871446428/

Notes and Credits

Weird Quirks: P1 and P2 can't run right at the same time but can run Left at the same time. You need to Run to do a forward Smash, leaving holding run and attack to do a dash attack. It is easier for P1 to do Up tilts and Up Smashes. You need to crouch, then press up and attack at the same time to avoid jumping. Depending on when you do it, you will get an up tilt or an up smash. Kudos: ninjanesbitt: General tutorial, some projectiles, life counter, Ness' absorb(in development), Guiding Ness' PK Thunder. Hobson-TV:Naruto's counter, Pikachu's Up Special. sussy_sauce: Mario's Fireball, Megaman's Lemon Nintendo: Mario, Pikachu, Link, Kirby Shigesato Itoi: Ness Shonen Jump: Naruto, Goku Sega: Sonic Capcom: Megaman Scratch: Scratch Cat Innersloth: Impostor Next Up is a simple balance patch which will hopefully include, shields, grabbing, taunting, ledges, and spawn invincibility (to make Naruto's counter work against more than Pikachu), better projectile physics, and chargeable projectiles. An immense amount of work went into this project, from the beginning of my 7th Grade year to now. I hope you enjoy! If you see question marks, just reload. Day 1 Patch: Fixed Issue with Goku's Up Smash Fixed Issue With Impostors Up Special Ghost Effect Fixed Issues with some voice clips not playing Increased Horizontal Knockback on Ness' Side Smash to not hurt your ears Fixed Air Shooter and Hard Knuckle when facing Left

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