USE TURBOWARP turbowarp.org/868914381
General Controls:
ASD or arrow keys to move, F to jump, Z to run.
SMB3/SMW/NSMBU
Run into certain items to pick it up. Release Z while holding an item to throw it. Crouch while holding an item and release Z to drop an item.
SMW:
Up or W to look up, do that while holding an item and release Z to upthrow.
SMW/NSMBU
X to Spinjump
NSMBU
Jump three times in a row while running to triple jump.
Hold left, right, D, or A while touching a wall to wallslide. Press F while wallsliding to walljump.
C in air to airspin.
EDITOR
Open the item finder in the upper right - hand corner of the screen to select an item.
T to save levels
L to load levels
Q to rotate pipes.
Click the eraser icon to erase tiles.
Space to open or close the level theme tab
Enter to open or close the game style tab
Go here to submit and find level codes.
https://scratch.mit.edu/discuss/topic/694995/?
Griffpatch for base tile scrolling engine
SMMWE for sprites
Me for most of the coding
Music is from SMM
And the epic gigachad
@PolskyGamer for getting me the link to the sprites.
this is unfinished dont get mad at the lack of content
Ghouls, Goals, and Skulls:
So I finally finished the first update for the game, and as the title suggests, the Ghouls, Goals, and Skulls update introduces level endings, Boos, Dry Bones, and a new and obscure enemy that wasn't in the original Super Mario Maker. Have fun!
Update 2:
This is the second update for SMMSE. As you can tell by the title screen level and the thumbnail, the game is becoming more and more like the original SMM. This update brings classic items like Pirahna Plants and Pipes, Buzzy Beetles, Brick Blocks and Flip Blocks, and Super Stars. This update also introduces the first gadget in the game... Springs! So start the game and get building!