Switch to full stage
Loading Project
Loading project …

Instructions

Super Mario Z 6: A Z-ink Between Worlds (Thanks to @NightCat28 for that punny joke lol) By @triangle5820 With help from the SMZ6 Dev Team (@DuckGoose9254, @NightCat28, @_meow_gobo_ and @The_Mad_Punter) Instructions are in the project if you were wondering (Options > How to play) but I'll tell them to you here. Move with WASD or arrow keys, Jump with Up or W, Dive with Z, Spin jump with X, Long Jump with down and left or right or S and A or D, Glide with space, Use the number keys or tap to use Glider, FLUDD, and yoshi. 1 is Glider, 2 is FLUDD, and 3 is Yoshi. Hold space to use FLUDD and hold space to flutter jump with Yoshi. Hold down and left or right or hold S and A or D to eat enemies. You can eat goombas, piranha plants, coins, and stars. Okay, so that's all the instructions. This is the first SMZ game to feature Minigames, lots of Post game content, and a saving feature! LEVELS: 1 - River Rapids; contains 8 stars 2 - Music Park; contains 8 stars 3 - Mount Wario; contains 8 stars 4 - Toad's Factory; contains 8 stars 5: - Kamek's Ice Palace; contains 8 stars 6 - Neo Bowser City; Contains 3 stars (1 Multistar) 7 - Sub World; Contains 3 stars (1 Multistar) 8 - Spooky Sunken Shipwreck; contains 8 stars 9 - The Final Z contains 3 stars (1 Multistar) 10 - Winter Wonderland 12 stars (1 Multistar) Level 10 is only available from December 1st to February 28th (29th on leap years) This game took an entire year to make so I'd appreciate a love and possibly a fave and maybe follow. :) Also, this is the final SMZ game, and my final scratch game. I'm no longer making projects but will still be active in the community.

Notes and Credits

Super Mario Z 6 has received a MAJOR update! The main level from Super Mario Z Christmas has been ported to the game along with a few other tidbits. Stuck? Here's a 100% Walkthrough: https://scratch.mit.edu/discuss/youtube/_mQhMwvJHNs/ All credits in the project, but I'll say some here. Engine coded by @DuckGoose9254 Code by @triangle5820, @DuckGoose9254, and @The_Mad_Punter Art by @triangle5820, @NightCat28, @DuckGoose9254, and @_meow-gobo_ Music by @triangle5820, @NightCat28, and @DuckGoose9254 Ideas by @triangle5820, The SMZ6 Dev Team, @Brad-Games, Nintendo, and various others. Sound effects by Nintendo Inspiration by @Brad-Games, @DuckGoose9254, and Nintendo. Feedback by @JACKJAY127, @The_Mad_Punter, and @zach-22 Honorable mentions go to the SMZ6 Dev team, @Brad-Games, and YOU the viewer DEVLOG: 0.1 (8/17) Released! 0.2 (8/17) Fixed a few bugs and some NPC dialogue. 0.3 (8/18) Fixed saving stars and a Crazy Cards bug. 0.4 (8/18) Fixed a bug, and added a Minigames popout on the Options button so more people know they exist. 0.5 (8/19) Fixed a bug for getting a star, the player sometimes was hidden after damage boosting. 0.6 (8/19) Fixed intro thing and back buttons so you can't drag them. 0.7 (8/19) Fixed other intro bug 0.8 (12/23) Christmas Update!!! Ported the first level of SMZC to the game and a new area exclusive to SMZ6! 0.9 (12/23) Added Multistar in level 10 to put total possible star count to 69. Tags (ignore these): #games #art #animation #music #openworld #difficult #hard #speedrun #mario #SMZ6 #SMZ #trending #minigames #Games #Art #Animation #Music #OpenWorld #Difficult #Hard #Speedrun #Mario #SMZ6 #SMZ #Trending #Minigames

TurboWarp is a Scratch mod that compiles projects to JavaScript to make them run really fast. Try it out by inputting a project ID or URL above or choosing a featured project below.