Switch to full stage
Loading Project
Loading project …

Instructions

STICK WAR 2 VERSION 0.8(latest version) https://scratch.mit.edu/projects/573378130/ play this game on turbowarp it hav less lags and works better https://turbowarp.org/559182490?clones=Infinity PLEASE READ BELOW: yes. the game is still working in progress and i think its taking tooooooooo long to finish plus i need to finish my untouched hoilday homework so i think i'll post a unfinished version of stick war 2 first. please leave comment of how you think about the game(eg, levels too hard, level too easy, unit too op, unit too weak.) and if u found BUGS of this game please tell that is big problem. thx :) ================CREDITS================== fireball explosion animation by @jromagnoli some sound from: https://www.zapsplat.com/ https://freesound.org/ music: Mii Parade Ready to Fight by David_Fesliyan Beginning 2 by c418 all other codes and art by me

Notes and Credits

note: turbo mode make this game bug so i made that if u start turbo mode the game stop itself. btw people are telling me game too hard so here some tips to help upgrade the money system(or whatever u call it) which is the first card at the beginning of the battle. to deal with the enemy units in the first wave just press the up arrow. Also, use the down arrow more often.... the defense mode is like, so op as it makes you receive at least -70% damage. it makes you to be able to stall enemy units for a bit longer so that you can summon strong units like the bomber/ the hammer. don't spam cheap units except you have the money... spamming units can only stall enemies for a bit and not dealing high damage to them. Use shield more often. Trust me, shields are op...

TurboWarp is a Scratch mod that compiles projects to JavaScript to make them run really fast. Try it out by inputting a project ID or URL above or choosing a featured project below.