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Instructions

レトロゲーム風のアクションゲームです。 This is a NES like Platformer with exhilarating action. 2人プレイ対応 Supports 2 Persons game. タブレット対応 Supports Tablet(Mobile). そうさほうほうは「あそびかた」をよんでください。 Read "How to play" first when you start the game. The control method is also described there. for English speakers. This game is compatible with the English version. Click "English" at the top right of the title screen to switch to English. わかりやすいようにコードと変数はすべてひらがなで記載しています。使えそうなところはみなさんの作品にご利用いただければ嬉しいです。 -----Tips---- 【Advice for those who say "The game is difficult!"】 Use a punch. You can use X or U or flick (when using mobile). If you hit an enemy while punching, It is very strong, so you will hardly be damaged. Also, since you can blow away the enemies, you can defeat them all at once. It's not a game that you can win without using punches. 【Advice for Stage 3】 It's a difficult stage, but it will be easier if you master Gabo. Use "Combination Attack". This technique can also defeat jellyfish that cannot be punched. The usage is as follows. First, use V or space or a long tap (when using mobile) to guard the gabo. If you punch in this state, you can get a combination attack. Please note that the power meter can only be output when it is in the blue state.

Notes and Credits

2022/3/1 改良版をアップしました! Mighty Cat Adventures MAX' 完全版ねこジャンプMAX https://scratch.mit.edu/projects/643251911/ Last Updates / 最終更新 2021/07/26  スコアアタックに対応。クリア時リザルト追加。  (各ハイスコア・クリアタイム・最大コンボ数 ・トレジャー取得数がサーバ記録に変更)  Corresponds to score attack.  Added a result display screen when clearing.  (Change each high score, clear time, maximum  combo counts, and treasure acquisition count to  cloud variables)  ステージクリア時に取得トレジャー表示演出追加  Added information of treasure acquired   when clearing the stage  合体攻撃の演出を修正  Fixed combination attack animation  マックスが壁に挟まれたら死亡するように変更。  Changed to die if Max is caught in a wall.  その他、コードの可読性向上と各種バグを修正  improved code readability and fixed a few bugs  誤植、翻訳を修正。  Corrected typographical errors and translations. コードはすべて自分で組んでいます。 標準に存在しない画像素材、アニメパターン、楽曲、SEはwaremeganeにて製作しています。 剣、火球、宝箱の画像はフリー素材からのアレンジを使用しています。 This Game's Codes, Image materials, animation patterns, musics, and sound effect as that do not exist in the default material of Scratch are made by waremegane. Images of swords, fireballs, and treasure chests use arrangements from free material. ゲーム内の音楽は以下のエディタで作成しました。 The in-game music was created with the following editor.    "FamiStudio NES Music Editor"   famistudio.org Tags #game #games #Platformer #ALL

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