~~~ Welcome to Circular Offence! ~~~
The hypest game series on Scratch!
Play the Turbowarp version here (better overall):
https://turbowarp.org/505164091?clones=Infinity&interpolate&hqpen&limitless
Your objective is destory the big boss in the middle of the screen, but be careful because it will throw attacks to try and stop you!
Player 1 - Red Circle:
- WASD to move
- Click or spacebar to shoot
- Green health bar (bottom of screen)
Player 2 - Blue Circle:
- Arrow keys to move
- 'M' to shoot
- Blue health bar (bottom of screen)
Be careful! Getting hit by attacks, touching the edge of the screen, or touching the boss will result in you losing HP!
The boss has 2 layers of shields.
The inner-shields can be broken when shot 5 times, but will respawn after a few seconds.
The outer-shields however cannot be broken, so shoot around them!
How fast can you beat the boss, if at all?
Play the TurboWarp version here (better overall):
https://turbowarp.org/505164091?clones=Infinity&interpolate&hqpen&limitless
~ Credits ~
The closest inspiration for this kind of project is Toby Fox's Undertale, but otherwise, I thought of the gameplay myself (although if a similar thing already exists, it wouldn't surprise me).
All the scripts and sprites were created or traced by me,
@MasterEpic777
You may notice some familiar costume designs however, like with the flushed Twemoji.
~ Music ~
Corneria - Star Fox | Super Smash Bros. Ultimate
https://youtu.be/VcKqgDw09NQ
~ Highscores ~
MAKE SURE TO SIGN IN SO THAT YOUR SCORE WILL SAVE!
I will wipe the highscore everytime there is an update that would change the time it takes for someone to beat the boss.
Highscores only save in 1 player mode btw.
If enough people request it, I'll attempt to have the game store the username of the highscore holder too, but for now it's more work than I can be bothered with.
~ Update Ideas ~
I probably won't update this project anymore, but will add these features in future projects in this series (I can't be bothered to restructure the game).
Feel free to leave update ideas in the comments!
- Player customisation
- More boss attacks
- More player attacks/player abilities
- More bosses (maybe a studio with a different project for each boss?)
~ Changelog ~
[23/3/21] - Finished shields (for now)
- Added 2 player mode
- Added menu screen
- Updated Thumbnail
[22/3/21] - Released BETA ver.
- Added time and cloud highscore