★ osu! standard Full Remake on Scratch!
Click the circles to the beat.
Please play it on TurboWarp for the best experience!
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https://turbowarp.org/613688710/
Features:
• Highly accurate to the original game
• Beatmap import from the actual osu! game
• Mods
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Check out osu! Mania v3 by OliBomby!
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https://scratch.mit.edu/projects/220672247/
Beatmaps are changed every month. Feel free to give suggestions in the comments!
@GarboMuffin, the maker of TurboWarp and Forkphorus, loved this project on 31/12/2021! It was an honor.
10k views on 15/1/2022! Thank you for all the support.
65,535 views on 28/3/2022! It is the biggest number for an unsigned 16-bit integer.
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How to play:
• Circles: CLICK the circles as soon as the outer circle touches the inner circle.
• Sliders: CLICK the slider, HOLD the mouse button/Z/X down, and FOLLOW the the slider until the end.
• Spinners: HOLD down the mouse button/Z/X and SPIN the cursor around the center of the screen in one direction.
Mouse button/Z/X : Click
P (double press) : Quit game
Scroll : Change volume/Scroll
-/= : Decrease/increase local beatmap offset (hold SHIFT for precise adjustments)
Tip: Press F11 (Windows) to go fullscreen!
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How to import beatmaps from osu!:
PLEASE GIVE CREDIT TO THE ORIGINAL CREATOR OF THE BEATMAP!
At any time, press on the empty space beside the list to cancel the import process.
[Step 1] Use TurboWarp.
[Step 2.1] Locate the beatmap's OSU file (NOT OSZ) of your choice. It is usually located in AppData > Local > osu! > Songs > (song name). You can also run osu! and open your song folder from there.
[Step 2.2] If you only have the OSZ file, open it as a ZIP file and extract its contents, then refer back to Step 2.1.
[Step 3] Open the OSU file using any text editor software. Save it as a TXT file. Alternatively, you can copy the OSU file and change the extension to .txt by renaming the file.
[Step 4] See Inside.
[Step 5] Upload your song in the sprite called Audio Files.
[Step 6] Crop your background image into 4:3 aspect ratio. Upload it in the sprite called Background.
[Step 7] Resize the image so that it fits exactly in the entire 480 x 360 canvas. Don't leave any empty space.
[Step 8] While still seeing inside, press the Green Flag.
[Step 9] Press Import.
[Step 10] Right click on the list that appears and press import.
[Step 11] Select the TXT file from Step 3. If a dialog appears, leave it empty and press OK.
[Step 12] Enter the audio filename from Step 2 WITHOUT THE EXTENSION (no .mp3, .wav, etc.).
[Step 13] Enter the background image filename from Step 3 WITHOUT THE EXTENSION (no .jpg, .png, etc.).
[Step 14] Wait until the beatmap is processed. Do not click anything. Otherwise, the import process would be canceled.