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Instructions

Discharge is a multi-stage aerobic capacity test that progressively gets more difficult as it continues (sorry, wrong script lol) Discharge is a grid-based puzzle game about a battery made in one week for the Three-button Game Jam on itch.io with the theme "cycles." I took inspiration from the charge cycle of a battery, which is a property which describes the battery life. Here is the link to the Wikipedia page for charge cycles: https://en.wikipedia.org/wiki/Charge_cycle Most of the instructions are in-game, but here is a list of all of the interactable tiles and their functions: • Lime-green dots: Recharges your battery to full capacity. • Two vertical lines: takes away one charge point and opens a door. • Zig-zag line with dark green dots: transfers your battery power to and from an energy tank (dark blue dots) • Red X: Fully drains your battery. Press R to restart the level in case you get stuck.

Notes and Credits

CREDITS: • All art and code made by me within the seven-day timeframe. • Sound effects made by me using bfxr. • Song is "Electric Winds" by Lumitrap on beepbox.co. • Retro Indie Josh for hosting the jam!

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