Thanks to
@GonsanVI for a big part of the 3D rendering (Sadly, the tutorial I found wasn't working or maybe I'm just dumb), it uses raycasting to render the world.
Thanks to
@Idaill for some help on the menu
Thanks to
@TheGreenFlash for a big part of the particle rendering system
Thanks to
@AntoineTelgruc2 for the cactus 16x16 textures
Thanks to
https://scratch.mit.edu/projects/319996699/ for a part of the perlin noise system (Used to generate the world)
Thanks to
https://scratch.mit.edu/projects/406678232/ by
@-REX- for the pen text engine
Thanks to
https://vanillatweaks.net/ for all ideas and textures used in the "VanillaTweaks" setting tab
All rights belong to Mojang
Changelogs (All FPS values are from Turbowarp):
V1.0 (06/19): Shared
V1.1 (06/26): Optimized the sky a lot and shadows/reflection too!
V1.2 (06/26): Removed some unused variables/lists and useless scripts, should be a bit faster
V1.3 (06/26): Fixed a glitch in the inventory and added sounds when you break/place logs
V1.4 (06/29): Added grey scale to the texture editor, shorter textures packs codes, textures packs codes retrocompatibility, sound optimization, now it displays the controls at the start
V1.5 (07/02): Cool optimization, reduced lag caused when displaying inventory
V1.6 (07/05): Adding blocks, thanks to
@Idaill, now light emiting blocks are not affected by shadows, fixed a bug with the chunk loading system
V1.7 (07/05): New thumbnail, removed leaves culling for optimization
V1.8 (07/08): Big optimization , added FPS counter, removed the upscalling res, fixed a bug when you have your head into the water
V1.9 (07/08): Some optimization (switched from hexa ARGB to normal ARGB and removed old and useless code), displaying redstone ins't laggy anymore, some redstone bug fixing! It's 25x faster than V1.0 and has still 14k blocks :D
V1.9.1 (07/10): Added wide screen compatibility
V2.0 (07/11): Made water rendering 3 time faster and removed water strange rendering
V2.1 (07/11): +3~4 fps at res 6 (starting res on Turbowarp), added world generation display and made world generation faster, removed all unused variables, optimized high view... 15K blocks!
V2.2 (07/11): Worked hard today! Fixed some strange bugs and added breaking animation to Survival mode, added music and some new sounds when placing/breaking
V2.2.1 (07/12): Made reflection looking better, fixed bugs
V2.3 (07/13): ADDED LIGHTINING! The first scratch minecraft game to have lightning like in the original! Some optimizations! Improved debug mode, +17k blocks and +9mo in total
V2.4 (07/14): Changed ambient occlusion to make it lot more realistic, improved world loading (removed loading screen if it takes less than 2 frames), works again on Scratch (but really laggy)
V2.5 (07/14): Added an invetory (not only hotbar and creative menu) and now you get the blocks you break in survival mode and the world doesn't reset when you press green flag :D
V2.5.1 (07/14): Fixed "round rendering" in some case
V2.5.2 (07/15): Removed useless things, fixed breaking time
V2.6 (07/16): Added all tools :D
V2.6.1 (07/16): Optimized ao and hotbar/controls display
V2.7 (07/23): Added cactus, improved generation, fixed bugs in the menu, made hotbar semi-transparent, removed inventory black background
V2.8 (07/23): Added in hand block display, bugs fixes, some optimization
V2.9 (07/25): Added in hand item display, added sort of player shadow, added better wide screen support
V3.0 (07/27): Optimization update :D
V3.0.1 (07/28): fixed bugs with spruce leaves, optimization and bug fixing, fixed "wifi" redstone bug
V3.1 (07/30): switched to the old water rendering cause it's nicer
V3.1.1 (07/31): optimized redstone dust displaying and fixed some bugs with redstone dust displaying
V3.2 (07/31): optimized redstone (I remade all the redstone system), removed redstone bug, improved survival breaking
V3.2.1 (07/31): Fixed texture editor on native Scratch, removed 800 blocks and optimized
V3.3 (08/01): Optimized a bit ambient occlusion, added rotating blocks (like furnaces can now face south or north... like in the real minecraft), fixed bugs, improved ladder placing
V3.3.1 (08/04): Fixed TNT exploding without any reason
V3.4 (08/04): Added some VanillaTweaks features!
V3.5 (08/05): BIG optimization and added deltatime (only for the view), modified reflections
V3.5.1 (08/05): Some minor optimizations
V3.6 (08/06): Optimized far away blocks
V3.7 (10/01): No crafting yet but new inventory tweaks (like real mc but space + left click = right click) + bug fixing
V3.8 (11/19): Optimized ao
#minecraft #3D #minecraft-3D #3Dminecraft #games #all #place #mine #craft #break #blocks #blocs @maDU59_ #scratch #raycasting #game #clouds #ILovePotatos #Narratormode #survival #creative #inventory #textures #saveminecraft #crafting