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[Phase 1] Sans
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1 - Manual firing
2 - Automatic firing
Z - Bone
X - Gaster Blaster
C - Blue Bone
V - Orange Bone
B - Blue Gaster Blaster
N - Orange Gaster Blaster
M - Small Gaster Blaster
WASD - Blue Magic
F - Small Blue Gaster Blaster
G - Small Orange Gaster Blaster
L - Dodge
The buttons in the top right control the bone height. Click on one of the thirds of the slider to control the height of bones. Taller bones move slower. You can also use 8, 9, and 0 to cycle through the different bone heights.
The buttons in the bottom right controls the direction your attacks will fire in. You can also use the 6 and 7 keys to cycle through attack directions.
The switch in the bottom left toggles the debug and cheats menu. Here, you can control certain variables.
The buttons in the top left of the screen control your bonewall power. You can click on them, or use the 3, 4, and 5 keys to cycle between them. More powerful wall throws are taller, but also slower.
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[Phase 2] Sans
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All previous attacks, PLUS...
J - Sliding bones
K - Gaster Blaster Circle
WASD - Powered Up Blue Magic
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Human
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Arrow Keys - Move Around
Spacebar - Attack Sans [He can't keep dodging forever.]
H - Use item (Not as of 1.3)
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Extra Stuff for Sans!
R-Toggles GB firing
T-Toggles Blue GB firing
-More will be typed out later-
NOTES:
-Sorry if the heal/fight is broken, I kind of messed up a little.
-You may need to press the flag twice, as Scratch layer systems don't always work. :(
-I can already predict the comments, YES in Undertale the yellow mode doesn't switch rules, but I wanted a rule swap mode and yellow was what I chose for it.
CREDITS:
@xXCrystalSnowXx for Scratch version of the Bad Time Trio music
@theluigiduck2 for the original project, and many sprites and sounds.